I mostly take part in game jams; competitions where small teams make a game in just a few days on a given theme and/or with strict limitations. Here are a few examples:
LD46: The Secret Flame (web)
Made in 72h for Ludum Dare #46. Ranked #4 out of 3576 entries.
Roles:
Music, Sound Effects, Additional Programming, Integration
Mosaic
Made in under a week for Music Game Jam 2017. Ranked #2 out of 59 entries.
Roles:
Project Management, Programming, Game Design, Level Design, Integration
You Played Yourself
Made in a week for Movie Game Jam 2017. Ranked #2 out of 115 entries.
Roles:
Composition (procedural, interactive music)
Shepard’s Crazy Stairs (web)
Made in under a week for Audio Game Jam 2, with a focus on accessibility: playable by blind people and challenging for everyone.
Roles:
Project Management, Game Design, Level Design, Programming, Integration
Flappy Fish (web)
Flappy Fish is a base project for game development workshops I run as part of Empowerment Lab, teaching girls aged 12-16 game development and many other creative and digital skills.
Roles:
Project Management, Programming, Game Design, Course Development