Games

Day of the Shell (TBA)

Fast Paced Roguelite Tactical. Developed by Duper Games and Published by Goblinz.

Roles:

Audio Direction, Music, Sound Effects, FMOD, Additional Programming, Integration, UX, Narration


LD46: The Secret Flame (web)

Made in 72h for Ludum Dare #46. Ranked #4 out of 3576 entries.

Roles:

Music, Sound Effects, Additional Programming, Integration


Monastr (Mobile)

Indie mobile game made with Unreal Engine by Eleven Dusk Studios.

Roles:

Audio Consulting, Sound Design, Audio UX


Mosaic

Made in Unity in under a week for Music Game Jam 2017. Ranked #2 out of 59 entries.

Roles:

Project Management, Programming, Game Design, Level Design, Integration


Potitastro (web)

Indie game vertical slice made in Gdevelop by Eliezer Leneus and Thibault Moulin.

Roles:

Music, Additional Sound Design, Integration


 

You Played Yourself

Made in a week for Movie Game Jam 2017. Ranked #2 out of 115 entries.

Roles:

Composition (procedural, interactive music)


Shepard’s Crazy Stairs (web)

Made in under a week for Audio Game Jam 2, with a focus on accessibility: playable by blind people and challenging for everyone.

Roles:

Project Management, Game Design, Level Design, Programming, Integration


Flappy Fish (web)

Flappy Fish is a base project for game development workshops I run as part of Empowerment Lab, teaching girls aged 12-16 game development and many other creative and digital skills.

Roles:

Project Management, Programming, Game Design, Course Development